Game Trailer

THE GAME
A secret nationality, a trip around the world, a bunch of prejudice cards you can use to your own advantage or against others, and lots of fun! But beware, your actions can also harm the environment and ultimately lead to Armageddon, thus "Game Over" for everyone.
QUICK STEP GUIDE
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HOW TO PLAY:
Preparation:
The Game starts with a character creation. Everyone draws a Nationality and an Ideology card, looks at them and places their Nationality face down and their Ideology face up in front of them. Based on your ideology, you receive your corresponding figure. You could end up as a Flat-earther from India or even a Communist from the USA.
Roll the ten-sided die and place your figure on the capital city with the corresponding number on the world map. Now the person who feels most disadvantaged in our society begins the game.
Gameplay:
The gameplay is turn-based and begins with the first player. Turn-structure:
1. Draw-Phase: You always draw an Action and a Prejudice card to your hand.
2. Game-Phase: Now you can move your figure one space (for free), can play as many Prejudices or Action cards as you like and activate the ability of your Ideology. All activities in the game phase are optional, and you can carry them out in any order.
After you are done, it’s the next players turn in clockwise order.
Game-Goal:
If you have at least 6 victory points and your figure is standing on the capital of your nationality, you can reveal your secret nationality and win the game.
The victory points are a combination of your City-Entries (your visited capitals in the City-List) and all played Prejudices that belong to your nation (played prejudices are placed on nation-specific spaces on the board).
Actions and Prejudices:
Actions consist of basic mobility cards, that can either move your figure, another figure or place Walls on the board, to block routes, to hinder other players in progressing their goal.
Prejudice cards have powerful unique effects and belong to a specific nation. You can, for example, “Burn your Rainforest” (Brazil) to get more Resources, drop a Nuke (USA) or even sell another player's kidney (India).
There are also Quick-Effect prejudices that are marked with lightning. They can be played in other players’ turns to counter their game plan. Every Player can use prejudice cards to their advantage, but many of them won’t come without global consequences.
Global Effects:
At the End of each round, when every player had a turn, a global Effect card is flipped from the top of the pile.
Many Prejudices like “Nukes”, “Burning Rainforest” etc. have a Global-Effect icon on them. After the effect of the prejudice is resolved, the player must flip up a Global-Effect card. That could for example be a Drought, Lockdown, Floods or even a World War etc. which mostly result in negative consequences for everybody. For example: “Floods” block all coastal cities on the map until the next Global-Effect is flipped. The Global-Effect pile is limited and underneath it lies the Armageddon card, if it gets flipped before someone wins the game, its “Game Over” for everyone.


Create your character!
At the beginning, everyone draws a Nationality and an Ideology. The Nationality is hidden, and known only to you. It's your victory condition and it tells you to which country you have to go to win the game. The Ideology is face-up, determines your character, and gives you an ability. CREATE!



Draw your cards!
Your hand cards consist of Actions and Prejudices. Each Prejudice has a unique effect and is assigned to a nationality. But be careful; some prejudices also have global consequences!PLAY IT ONLINE FOR FREE!
AT THE GAMES FAIR
NEWS

The fun starts now!
KICKSTARTER: Launching soon!
Our Kickstarter for MANKIND MADNESS - the Game is launching soon, you can also pre-order the game in German under the title Vor[ur]teile. Visit our Kickstarter prelaunch page and follow the game to make sure you don’t miss the 25% discount in the first 24 hours after launch! It’s almost here!

We’ve founded our company!
MANKIND MADNESS
After a bitter months-long battle with the German bureaucracy, we have finally founded the board game publisher Mankind Madness. We make sure you get MANKIND MADNESS - The Game uncensored, critical, with bottomless humor and a lot of prejudices, like no other publisher would have the guts too.

It’s ready!
FINAL DESIGN
HYPE! The new final design of the game is finally ready! The first prototypes have been printed and tested at game fairs. Some kidneys were sold, all innocence was lost, but always to thunderous laughter. Just a few final product photos, and the Kickstarter is ready to launch!

The MANKIND MADNESS Team
We are a multinational development team based in Germany, with the mission to bring the burning topics of our time to your gaming tables in an amusing and critical way. With awesome game mechanics, bottomless humor, and dazzling artwork, we will shock the world, make you laugh, and also raise some awareness along the way.
Caro, Filip and Lennart